Operator 1 Production

line3

home

Start-Up Procedure for Operator 1



  • [ ] Load up the scene / level you are using and send to the wall

  • [ ] Make sure the capture machine is showing the image coming from the camera in the correct color space

  • [ ] Set color temperature on Bromption Global Colour Output. Take into consideration camera white balance value in Kelvin and the effect of lights in the scene.

  • [ ] Adjust brightness of screen in Brompton Global Colour Output.

  • [ ] Adjust RGB Gain

  • [ ] If LUT is required put it in camera and shoot the actor AND the wall with a single LUT.

  • [ ] Color correct in post process volume in game to get the look you want.